One studio. One point of contact.

About Me

I’m Aubrey—a designer, developer and animator who likes turning complicated ideas into things people enjoy using.

Portrait of Aubrey from Pixel Smith Studio

A creative career built one curious turn at a time.

I started behind a camera, fell in love with animation, discovered what computers could do and never really stopped exploring from there.

Today, Pixel Smith Studio brings those disciplines together: thoughtful design, 3D and motion, interactive learning and websites that solve real problems.

From darkrooms to digital products.

01

Photography

Hailing from Missouri in the US, I began my creative career as a Navy photographer. There were five years of top-secret missions—or, more honestly, plenty of time in a darkroom.

02

Animation

I followed the dream to the Art Institute of Philadelphia, studying traditional frame-by-frame animation just as computer animation was finding its feet. Then Toy Story arrived, and I was hooked.

03

3D and interactive learning

After graduating, I focused on 3D stills, animation and interactive design. Over the next 25-plus years, that grew into extensive work creating online training for private providers.

04

Web development

Websites began as a side interest and gradually became a full-time craft. More than ten years ago, I made the leap into my own business—and have been building useful, good-looking things ever since.

The person you meet is the person doing the work.

Direct

No layers of account management. Ideas, questions and decisions stay close to the work.

Versatile

Design, code, animation and 3D can work together instead of being handed between disconnected teams.

Invested

I care about the outcome, not simply the handover. Your project gets proper thought and personal attention.

Have an interesting problem?

I do my best work with people who care about what they are making. If that sounds like you, let’s talk.

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